I hit this bug literally last night, and gave up on it, not knowing what to
do.
I've just updated from svn, re-compiled and it works fine now :) Nice one!

For reference here is the 3DS model that failed to texture correctly before,
but works fine now:

http://sandbox.photonstorm.com/ak47.zip (47kb inc. the two jpeg textures)

Cheers,

Rich



2009/10/11 Rob Bateman <[email protected]>

> Hey ben
>
> ah yes, this looks like it was started and then forgotten. I've completed
> the implementation just now and uploaded it to the current svn version,
> although i haven't got any multiple texture 3ds files to hand to test it!
> please let me know if the upgrade has worked for you - any file that works
> for the standard away3d lib should work in lite
>
> cheers!
>
> Rob
>
>
> On Sat, Oct 10, 2009 at 11:02 PM, ben <[email protected]> wrote:
>
>>
>> Hi,
>> I'm diving into awy3D lite, and creating a 35k object 3D gallery.
>> But I can't seems to load a 3DS scene with further textures.
>> The parser only get one testure and apply ot to all the meshes...
>>
>> I'm using blender or carrara to export to 3Ds, but I didn't had that
>> bug with 2.** or 3.** version.
>>
>> Any help ??
>
>
>
>
> --
> Rob Bateman
> Flash Development & Consultancy
>
> [email protected]
> www.infiniteturtles.co.uk
> www.away3d.com
>



-- 
AS3: http://www.photonstorm.com / Full Gamer Alchemist
PHP: http://www.corephp.co.uk / Zend Certified Engineer

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