I hit this bug literally last night, and gave up on it, not knowing what to do. I've just updated from svn, re-compiled and it works fine now :) Nice one!
For reference here is the 3DS model that failed to texture correctly before, but works fine now: http://sandbox.photonstorm.com/ak47.zip (47kb inc. the two jpeg textures) Cheers, Rich 2009/10/11 Rob Bateman <[email protected]> > Hey ben > > ah yes, this looks like it was started and then forgotten. I've completed > the implementation just now and uploaded it to the current svn version, > although i haven't got any multiple texture 3ds files to hand to test it! > please let me know if the upgrade has worked for you - any file that works > for the standard away3d lib should work in lite > > cheers! > > Rob > > > On Sat, Oct 10, 2009 at 11:02 PM, ben <[email protected]> wrote: > >> >> Hi, >> I'm diving into awy3D lite, and creating a 35k object 3D gallery. >> But I can't seems to load a 3DS scene with further textures. >> The parser only get one testure and apply ot to all the meshes... >> >> I'm using blender or carrara to export to 3Ds, but I didn't had that >> bug with 2.** or 3.** version. >> >> Any help ?? > > > > > -- > Rob Bateman > Flash Development & Consultancy > > [email protected] > www.infiniteturtles.co.uk > www.away3d.com > -- AS3: http://www.photonstorm.com / Full Gamer Alchemist PHP: http://www.corephp.co.uk / Zend Certified Engineer
