in fact, is missing a parameter, because the composition of the class, I had to make various parameters of conditions, for example, if an object is colliding with an object at the low-Y he must suffer influences only collision and fall, ( I mean eg a character jumps and hits his head on the ceiling, the reaction of the action he would hit and the roof will return the same amount of energy thrown at it, so I'm always using Newton's law action and reaction).
I have done several conditions that interact with each other, I think I'm running out but is starting to get complicated, but I'm planning to output ..... I think it will be OK. Ben, you could pass me your msn, send to my e-mail, because today when I was working on it, I had a question, need help .... and you (already seen some his work, and I know that you are very clever) will help me a lot. I am developing a package of classes and games for use on websites and OpenSource 3D when it is ready, I certainly register this package and make a website about it, but this will certainly have the Away3D "Collision".
