I think you're on the right track Peter.  I'm going to try to break it
reliably first to better understand what's happening.  I am using an
EVENT.COMPLETE listener before building the plane though, maybe I
should try a slight delay even then?

On Oct 22, 10:44 am, Peter Kapelyan <[email protected]> wrote:
> Actually I might have seen something similar once in something I was doing.
> I think it had to do with the fact that it was making a material from a
> bitmap that was being loaded and didn't exist yet and/or using replacing a
> bitmap in a material with the wrong dimensions. I am not sure exactly what I
> did to fix it, but can you try this?
>
> Make a temp bitmap material first, same width and height as your loaded
> images. Then replace the material.bitmap with your new bitmap. It has to be
> the same size, or you might see something like you are seeing.
>
> Crossing fingers.
> -Pete
>
> On Thu, Oct 22, 2009 at 1:09 PM, Jeffrey Blyseth
> <[email protected]>wrote:
>
>
>
>
>
>
>
> > No,
> > I've already confirmed, compiling and running for FP10, thanks.
>
> > On Oct 22, 10:04 am, daniel <[email protected]> wrote:
> > > Maybe your Code is compiled for FP10 and executed on FP9.
>
> > > On Oct 22, 6:50 pm, Jeffrey Blyseth <[email protected]> wrote:
>
> > > > Hi Pete,
> > > > Therein lies the rub.  I haven't once been able to reproduce on my own
> > > > system.  It's only happening off and on to my client.  It seems they
> > > > have an internet connection that is slow so I thought it was something
> > > > to do with the images not loading.  So I ran Sloppy to throttle my
> > > > internet connection down to 128k and I still can't reproduce it.
> > > > I believe I'm using version 2.1, at least that's the v num in
> > > > Away3DAPIReference
> > > > For the client it's happening on Mac/Firefox
> > > > Again, a code sample is tough because I can't reproduce the problem
> > > > myself.
> > > > Thanks
>
> > > > > Can you tell us what Browser/Platform and version of away3d you are
> > using?
> > > > > Can it be reproduced on others? Also, is there an swf we can see? The
> > code,
> > > > > or a simple version that just shows the problem will help. Right
> > offhand I
> > > > > think this is the first time something like this has been mentioned.
>
> > > > > -Pete
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM

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