unfortunately obj.invertFaces() doesn't work :(, please look:
http://megaswf.com/view/5b66cdca14b9da3127d02846123e62e4.html

can you tell me how to invert normals in away3d ? I'm new with away :]
thanks!

On 23 Paź, 13:27, David Lenaerts <[email protected]> wrote:
> Looks to me that your normals are inverted, causing it to draw the triangles
> pointing away from you instead of those pointing towards you. Try to
> call obj.invertFaces() on your mesh and see if that fixes it.
>
> Cheers,
> David
>
>
>
> On Fri, Oct 23, 2009 at 1:02 PM, wexcell <[email protected]> wrote:
>
> > Helllo,
>
> > I have some problem with object exported from blender as .as file it
> > looks like 2d or transparent
> > look:http://megaswf.com/view/b8db1360c113567ea6b516ea7bf134b8.html
>
> > this is PhongColorMaterial and DirectionalLight.
>
> > I have no idea how to fix it :(
>
> > PS.
> > sorry for my english
>
> > cheers
>
> --http://www.derschmale.com

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