unfortunately obj.invertFaces() doesn't work :(, please look: http://megaswf.com/view/5b66cdca14b9da3127d02846123e62e4.html
can you tell me how to invert normals in away3d ? I'm new with away :] thanks! On 23 Paź, 13:27, David Lenaerts <[email protected]> wrote: > Looks to me that your normals are inverted, causing it to draw the triangles > pointing away from you instead of those pointing towards you. Try to > call obj.invertFaces() on your mesh and see if that fixes it. > > Cheers, > David > > > > On Fri, Oct 23, 2009 at 1:02 PM, wexcell <[email protected]> wrote: > > > Helllo, > > > I have some problem with object exported from blender as .as file it > > looks like 2d or transparent > > look:http://megaswf.com/view/b8db1360c113567ea6b516ea7bf134b8.html > > > this is PhongColorMaterial and DirectionalLight. > > > I have no idea how to fix it :( > > > PS. > > sorry for my english > > > cheers > > --http://www.derschmale.com
