Hey wexcell if you're still having problems with this, try updating your source from the latest svn trunk - invertFaces() should now be fixed in both fp9 and fp10 branches
Rob On Fri, Oct 23, 2009 at 1:26 PM, Peter Kapelyan <[email protected]> wrote: > This is better done in your 3D app, select all faces and "flip" them. > invertFaces() doesn't work anymore as expected. > > -Pete > > On Fri, Oct 23, 2009 at 7:02 AM, wexcell <[email protected]> wrote: >> >> Helllo, >> >> I have some problem with object exported from blender as .as file it >> looks like 2d or transparent >> look: http://megaswf.com/view/b8db1360c113567ea6b516ea7bf134b8.html >> >> this is PhongColorMaterial and DirectionalLight. >> >> I have no idea how to fix it :( >> >> PS. >> sorry for my english >> >> cheers > > > -- > ___________________ > > Actionscript 3.0 Flash 3D Graphics Engine > > HTTP://AWAY3D.COM > -- Rob Bateman Flash Development & Consultancy [email protected] www.infiniteturtles.co.uk www.away3d.com
