Hey wexcell

if you're still having problems with this, try updating your source
from the latest svn trunk - invertFaces() should now be fixed in both
fp9 and fp10 branches

Rob


On Fri, Oct 23, 2009 at 1:26 PM, Peter Kapelyan <[email protected]> wrote:
> This is better done in your 3D app, select all faces and "flip" them.
> invertFaces() doesn't work anymore as expected.
>
> -Pete
>
> On Fri, Oct 23, 2009 at 7:02 AM, wexcell <[email protected]> wrote:
>>
>> Helllo,
>>
>> I have some problem with object exported from blender as .as file it
>> looks like 2d or transparent
>> look: http://megaswf.com/view/b8db1360c113567ea6b516ea7bf134b8.html
>>
>> this is PhongColorMaterial and DirectionalLight.
>>
>> I have no idea how to fix it :(
>>
>> PS.
>> sorry for my english
>>
>> cheers
>
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM
>



-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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