Hi Thomas,

I'm not quite sure what you mean. Can you give a real world (flash world)
example what you are trying to accomplish?

The link that I sent you is one of the Away3D examples that show how to
layer a few bitmaps together into one, but I am not sure what you are really
trying to do.

-Pete

On Mon, Oct 26, 2009 at 7:42 AM, Michael Iv <[email protected]> wrote:

> Hey Pete ,I have a question concerning the Link for projected material. If
> I want the projected objects to be in some distance from the surface of the
> glob ,is it enough to multiply each projections coordinates vector by some
> value in order to increase their magnitude ?
>
> On Mon, Oct 26, 2009 at 12:49 AM, Peter Kapelyan <[email protected]>wrote:
>
>> Hi!
>>
>> Check out BitmapMaterialContainer or CompositeMaterial, used in this demo:
>>
>>
>> http://www.infiniteturtles.co.uk/blog/away3d-layering-and-projecting-bitmaps
>>
>> -Pete
>>
>>
>> On Sun, Oct 25, 2009 at 5:09 PM, webattitude <[email protected]>wrote:
>>
>>>
>>> Hello,
>>>
>>> Can materials be layered ? for example several PNGs with transparency
>>> stacked within a texture.
>>>
>>> thomas
>>
>>
>>
>>
>> --
>> ___________________
>>
>> Actionscript 3.0 Flash 3D Graphics Engine
>>
>> HTTP://AWAY3D.COM
>>
>
>


-- 
___________________

Actionscript 3.0 Flash 3D Graphics Engine

HTTP://AWAY3D.COM

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