Hi Thomas, I'm not quite sure what you mean. Can you give a real world (flash world) example what you are trying to accomplish?
The link that I sent you is one of the Away3D examples that show how to layer a few bitmaps together into one, but I am not sure what you are really trying to do. -Pete On Mon, Oct 26, 2009 at 7:42 AM, Michael Iv <[email protected]> wrote: > Hey Pete ,I have a question concerning the Link for projected material. If > I want the projected objects to be in some distance from the surface of the > glob ,is it enough to multiply each projections coordinates vector by some > value in order to increase their magnitude ? > > On Mon, Oct 26, 2009 at 12:49 AM, Peter Kapelyan <[email protected]>wrote: > >> Hi! >> >> Check out BitmapMaterialContainer or CompositeMaterial, used in this demo: >> >> >> http://www.infiniteturtles.co.uk/blog/away3d-layering-and-projecting-bitmaps >> >> -Pete >> >> >> On Sun, Oct 25, 2009 at 5:09 PM, webattitude <[email protected]>wrote: >> >>> >>> Hello, >>> >>> Can materials be layered ? for example several PNGs with transparency >>> stacked within a texture. >>> >>> thomas >> >> >> >> >> -- >> ___________________ >> >> Actionscript 3.0 Flash 3D Graphics Engine >> >> HTTP://AWAY3D.COM >> > > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
