If you wanted the same look/feel (pixely?) you could just make another sphere on top of the inside one, and use just the smilies (and transparency) on that bigger outer sphere. Do you think that will work for you?
-Pete On Mon, Oct 26, 2009 at 9:42 AM, Michael Iv <[email protected]> wrote: > I mean that I would like to have these yellow smilies to spin around the > globe as the do in your example but to be not exactly on the surface but to > be in the range of globe's radius + some offset ,like satellites .Or may be > I am wrong in my understanding of the concept of projected materials? > Because I know how to build such behavior with regular object that will move > around the sphere in some range but it is always complicated to force they > rotation to be aligned to the corresponding face on sphere (facing the > sphere) . > Thanks > > > On Mon, Oct 26, 2009 at 3:32 PM, Peter Kapelyan <[email protected]>wrote: > >> Hi Thomas, >> >> I'm not quite sure what you mean. Can you give a real world (flash world) >> example what you are trying to accomplish? >> >> The link that I sent you is one of the Away3D examples that show how to >> layer a few bitmaps together into one, but I am not sure what you are really >> trying to do. >> >> -Pete >> >> >> On Mon, Oct 26, 2009 at 7:42 AM, Michael Iv <[email protected]>wrote: >> >>> Hey Pete ,I have a question concerning the Link for projected material. >>> If I want the projected objects to be in some distance from the surface of >>> the glob ,is it enough to multiply each projections coordinates vector by >>> some value in order to increase their magnitude ? >>> >>> On Mon, Oct 26, 2009 at 12:49 AM, Peter Kapelyan <[email protected]>wrote: >>> >>>> Hi! >>>> >>>> Check out BitmapMaterialContainer or CompositeMaterial, used in this >>>> demo: >>>> >>>> >>>> http://www.infiniteturtles.co.uk/blog/away3d-layering-and-projecting-bitmaps >>>> >>>> -Pete >>>> >>>> >>>> On Sun, Oct 25, 2009 at 5:09 PM, webattitude <[email protected]>wrote: >>>> >>>>> >>>>> Hello, >>>>> >>>>> Can materials be layered ? for example several PNGs with transparency >>>>> stacked within a texture. >>>>> >>>>> thomas >>>> >>>> >>>> >>>> >>>> -- >>>> ___________________ >>>> >>>> Actionscript 3.0 Flash 3D Graphics Engine >>>> >>>> HTTP://AWAY3D.COM >>>> >>> >>> >> >> >> -- >> ___________________ >> >> Actionscript 3.0 Flash 3D Graphics Engine >> >> HTTP://AWAY3D.COM >> > > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
