Hi Dave, That demo is using Away3D lite. If you are talking about regular Away3D, I wouldn't go much higher than 2,000 polygons.
-Pete On Sun, Nov 1, 2009 at 8:27 PM, Dave <[email protected]> wrote: > Hi there, > I've got a model I'm importing into Away3D and the framerate is > dropping to like 7fps. I used the following demo as an estimate as to > how many faces I could allow the 3D modellers in my project: > http://www.away3d.com/techdemos/flash10/ExSphereSpeedTest.html (I'm > using Flash player 10). I told them they can use 15,000 faces as > that's what ran acceptably on my machine in that demo (was I reading > it wrong?). Here is the model they've supplied: > www.davefoxy.com/external/full_body.dae > . Bringing it into PreFab, it shows just around 13,000 faces. Is the > problem to do maybe with the amount of vertexes? If so, can anybody > give me a better idea of the specifications I should be giving the 3D > modellers? > > Thanks again, > Dave > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
