Downloaded the update, thanks!

I've got problems loading AWD into Away3DLite 1.0.2

My code:

var loaderAWD:Loader3D = new Loader3D();
loaderAWD.addEventListener(Loader3DEvent.LOAD_SUCCESS, onSuccess);
loaderAWD.addEventListener(Loader3DEvent.LOAD_ERROR, onLError);
var awd:AWData = new AWData();
loaderAWD.loadGeometry("flower1/Flower1.awd", awd);

private function onSuccess(event:Loader3DEvent):void {
     scene.addChild(event.loader.handle);
}

I've got my aw_0.png in flower1/images/

Nothing loades, there is no error, event.loader.handle traces as Mesh.
But it's empty. width = 0
Maybe something with my model, can I download example awd file from
somewhere?

The awd successfully imports back to prefab.

I'm following this discussion:
http://groups.google.com/group/away3d-dev/browse_thread/thread/2643dd1556f2e262/fe99a7190ac5fc0a?lnk=gst&q=awd#fe99a7190ac5fc0a

Paweł


On 27 Lis, 13:01, Fabrice3D <[email protected]> wrote:
> btw, just uploaded another update 1.052
>
> there was in previous update a little bug
> also improved tabs order at same time
>
> but resetted previous applyRotations() since its an away bug (which we  
> are busy fixing)
>
> if you need info on AWData for the awd file, just search this group,  
> several posts were made on the subject
>
> Fabrice
>
> On Nov 27, 2009, at 12:54 PM, Paweł Stanisławczuk wrote:
>
> > Hi Fabrice
>
> > Hi, some 1120 and 1178 errors with undefined variables like: obj,
> > lines, isNew etc. Maybe I missing something?
> > My dream loader is LWO, but it won't run with my we3d-3.5.2 AS3
> > library.
>
> > I need runtime loading so I will use the awd export prom Prefab.
>
> > Thanks!
>
> > On 27 Lis, 11:58, Fabrice3D <[email protected]> wrote:
> >> Hi Pawel,
> >> Can you describe the errors?
> >> major changes were done on loaders and parsers...
>
> >> in meanwhile you can export using Prefab your obj files to as3 lite
> >> and if you need runtime loadings, use the awd export working for
> >> f9,f10 away3d and f10 away3dlite
>
> >> Fabrice
>
> >> On Nov 27, 2009, at 11:45 AM, Paweł Stanisławczuk wrote:
>
> >>> Hi!
>
> >>> I'm just after my first away3DLite tests, and I'm really impresed  
> >>> with
> >>> the speed and features. Seems Lite have almost everything I need,
> >>> that's really great news. One feature only missing, importing OBJ
> >>> models. Checked SVN and obj is present in loaders, but it generates
> >>> many errors whilst exporting. So is there somewhere a working OBJ
> >>> importer in Away3DLite's SVN?
>
> >>> Cheers,
> >>> Paweł Stanisławczuk

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