Hey everyone.
I have a simple cube with a rotation and scaling in an obj file. When
loaded i get a 3D Object but loose the rotation an scaling values i
specified in cinema4D.
Is there any way to access them?

This is just a test, i need the position, scaling and rotation of
around 1000 cubes, that where edited in cinema4d. Is there any way of
doing this, other than calculating the vertices  in the mesh?

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