Hey everyone. I have a simple cube with a rotation and scaling in an obj file. When loaded i get a 3D Object but loose the rotation an scaling values i specified in cinema4D. Is there any way to access them?
This is just a test, i need the position, scaling and rotation of around 1000 cubes, that where edited in cinema4d. Is there any way of doing this, other than calculating the vertices in the mesh?
