Hey guys, I've noticed that when two objects are positioned close to each other, it sometimes will throw off the stacking order. I have a series of objects which are set on top of a floor. I am using a Plane for the floor, because I like it to move as the camera moves. However, it would be great if I could somehow force this to always be below the other objects.
Would I have to use a separate View3D object to do this, and synchronize the cameras, or is there another way to set an object to always be below the others? Thank you!
