Hey guys,

I've noticed that when two objects are positioned close to each other, it
sometimes will throw off the stacking order. I have a series of objects
which are set on top of a floor. I am using a Plane for the floor, because
I like it to move as the camera moves. However, it would be great if I
could somehow force this to always be below the other objects.

Would I have to use a separate View3D object to do this, and synchronize
the cameras, or is there another way to set an object to always be below
the others?

Thank you!

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