hi fabrice,

can you send me further details?

thx

tiago.

On Dec 16, 5:48 pm, Fabrice3D <[email protected]> wrote:
> you need to set the materials at face level.
>
> Like mesh.faces[index].material = ITriangleMaterial
>
> Fabrice
>
> On Dec 16, 2009, at 6:11 PM, Tiago Machado wrote:
>
> > how can i associate two or more materials with the same object?
>
> > i want to lighting an object with a pointLight3D and an ambientLight3D
> > using whiteShadingMaterial and phongBitmapMaterial.
>
> > thx.
>
> > tiago.

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