hi fabrice, can you send me further details?
thx tiago. On Dec 16, 5:48 pm, Fabrice3D <[email protected]> wrote: > you need to set the materials at face level. > > Like mesh.faces[index].material = ITriangleMaterial > > Fabrice > > On Dec 16, 2009, at 6:11 PM, Tiago Machado wrote: > > > how can i associate two or more materials with the same object? > > > i want to lighting an object with a pointLight3D and an ambientLight3D > > using whiteShadingMaterial and phongBitmapMaterial. > > > thx. > > > tiago.
