Sure I wanna help you but in this case
this is pretty much all you need...
Show your code snippet where things go wrong or do not work
then I might be able to help you more.
Fabrice
On Dec 17, 2009, at 7:22 PM, Tiago Machado wrote:
hi fabrice,
can you send me further details?
thx
tiago.
On Dec 16, 5:48 pm, Fabrice3D <[email protected]> wrote:
you need to set the materials at face level.
Like mesh.faces[index].material = ITriangleMaterial
Fabrice
On Dec 16, 2009, at 6:11 PM, Tiago Machado wrote:
how can i associate two or more materials with the same object?
i want to lighting an object with a pointLight3D and an
ambientLight3D
using whiteShadingMaterial and phongBitmapMaterial.
thx.
tiago.