I have a crosshair sprite that is always 20 units from my ship But I want it to always show up(the ship or nothing else can hide it. I tried setting the deltaZ to be negative but it only made my sprite closer to the camera/bigger rather than putting it on top of everything else. Is that what deltaZ is supposed to do?
- [away3d] [Away3D] sprite2d deltaZ Stephen Hopkins
- Re: [away3d] [Away3D] sprite2d deltaZ Joshua Granick
- [away3d] Re: [Away3D] sprite2d deltaZ Stephen Hopkins
