Sounds like the flash player scaling bug to me. Previous discussion on this list:
http://groups.google.com/group/away3d-dev/browse_thread/thread/83f3ba0ff5a694b4/d933187e2048a13e?lnk=gst HTH -Ken On Wed, Jan 13, 2010 at 8:13 PM, bakedbeing <[email protected]>wrote: > Heya guys, I think I may have uncovered the problem. > > From the release notes to Flash Player 10,0,22,87: > (Fixes) > * Matrix3D AS3 class implementation is difficult to use for general > math. (2216936) > > Does anyone know what those changes were? Is there any chance that the > engine could be modified to support the old form of Matrix3D > implementation for those players it detects to be < 10,0,22,87? > > I ask this because when we're pushing it through in banners we quote > the statistics from Adobe's penetration studies, but these don't > provide stats for dot releases. As a result it gets tricky convincing > the client and publisher (and yourself!) that it's a wise move to push > out an Away3DLite banner. We essentially aren't sure who we're losing > till we track the numbers from the first banners. I'm so bloody keen > on getting them rolling tho, building mini games in banners is one of > our most fun and effective practices! > > P.S. Performance is great! With two copies of the swf embedded in a > heavy news page (including other flash content), and with that page > open in two different browsers, all four banners are running at their > full 21fps. > Nice work guys! > > On Jan 14, 12:40 pm, bakedbeing <[email protected]> wrote: > > Hiya guys, I've been doing some user testing on some Away3DLite work > > we're doing, and have found that serious problems arose on this one > > version of Flash Player 10. > > > > Functioning normally(10,0,32,18 10,0,42,34): A plane scrolling towards > > the user in the Z. The plane fills the views, as the camera is > > slightly down-tilted. Basically looks like a mode 7 game, nice. > > > > Broken (FP 10,0,12,36): The plane is much smaller and surrounded by > > empty black space. It still scrolls toward you, but the entire plane > > is now tiny and flying at you. > > > > It seems like maybe an issue with the projection in the final > > rendering stage? Was something fundamentally borked in that particular > > Flash Player? > > > > Thanks everyone! > > Danny. >
