Sounds like the flash player scaling bug to me.

Previous discussion on this list:

http://groups.google.com/group/away3d-dev/browse_thread/thread/83f3ba0ff5a694b4/d933187e2048a13e?lnk=gst

HTH
-Ken



On Wed, Jan 13, 2010 at 8:13 PM, bakedbeing <[email protected]>wrote:

> Heya guys, I think I may have uncovered the problem.
>
> From the release notes to Flash Player 10,0,22,87:
> (Fixes)
> * Matrix3D AS3 class implementation is difficult to use for general
> math. (2216936)
>
> Does anyone know what those changes were? Is there any chance that the
> engine could be modified to support the old form of Matrix3D
> implementation for those players it detects to be < 10,0,22,87?
>
> I ask this because when we're pushing it through in banners we quote
> the statistics from Adobe's penetration studies, but these don't
> provide stats for dot releases. As a result it gets tricky convincing
> the client and publisher (and yourself!) that it's a wise move to push
> out an Away3DLite banner. We essentially aren't sure who we're losing
> till we track the numbers from the first banners. I'm so bloody keen
> on getting them rolling tho, building mini games in banners is one of
> our most fun and effective practices!
>
> P.S. Performance is great! With two copies of the swf embedded in a
> heavy news page (including other flash content), and with that page
> open in two different browsers, all four banners are running at their
> full 21fps.
> Nice work guys!
>
> On Jan 14, 12:40 pm, bakedbeing <[email protected]> wrote:
> > Hiya guys, I've been doing some user testing on some Away3DLite work
> > we're doing, and have found that serious problems arose on this one
> > version of Flash Player 10.
> >
> > Functioning normally(10,0,32,18 10,0,42,34): A plane scrolling towards
> > the user in the Z. The plane fills the views, as the camera is
> > slightly down-tilted. Basically looks like a mode 7 game, nice.
> >
> > Broken (FP 10,0,12,36): The plane is much smaller and surrounded by
> > empty black space. It still scrolls toward you, but the entire plane
> > is now tiny and flying at you.
> >
> > It seems like maybe an issue with the projection in the final
> > rendering stage? Was something fundamentally borked in that particular
> > Flash Player?
> >
> > Thanks everyone!
> > Danny.
>

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