I am transitioning form papervision to away3D. All the collada files + baked textures that used to work seems to fail on me on away3d. I am using max 2010 with open collada plugin and using render to texture to create the uvw image. The texture loads fine but the mapping does not work.
It seems that the problem comes from the way I export because the away3d's supermario demo seems to work... Any advise is GREATLY appreciated!... :( (original uvmap screencapture from 3ds max) http://www.antoniolea.com/temp/screencapture.png http://www.antoniolea.com/temp/screencapture2.png (outcome - not uvmapped) http://www.antoniolea.com/temp/teapot.swf code used: //away version 3.4 [Embed(source="assets/daeExport/teapot.jpg")] public var TeapotUVW : Class; [Embed(source="assets/daeExport/teapot.DAE", mimeType="application/ octet-stream")] public var TeapotMesh : Class; _collada = new Collada(); _model1 = _collada.parse(TeapotMesh) as ObjectContainer3D; _model1.materialLibrary.getMaterial("Bricks_Yellow__Teapot01_- material").material = _material; _scene.addChild(_model1); // assets ------------------------- collada file: http://www.antoniolea.com/temp/teapot.DAE uvmap file: http://www.antoniolea.com/temp/teapot.jpg max file: http://www.antoniolea.com/temp/teapot.max
