Perhaps it's just a setting I'm missing, but I'm getting some lines accross the edges of my polygons on meshes: http://www.creativenorth.co.uk/post-content/away008.png
The road is actually one piece that's been Replicated and Welded; but the same occurs if I just load the mesh and leave it alone: http://www.creativenorth.co.uk/post-content/away009.png Another image with different bgcolor to show they are gaps; not texture flaws: http://www.creativenorth.co.uk/post-content/away010.png The welding does weld the verts; so it's not a model issue either... any ideas?
