Perhaps it's just a setting I'm missing, but I'm getting some lines
accross the edges of my polygons on meshes:
http://www.creativenorth.co.uk/post-content/away008.png

The road is actually one piece that's been Replicated and Welded; but
the same occurs if I just load the mesh and leave it alone:
http://www.creativenorth.co.uk/post-content/away009.png

Another image with different bgcolor to show they are gaps; not
texture flaws:
http://www.creativenorth.co.uk/post-content/away010.png

The welding does weld the verts; so it's not a model issue either...
any ideas?

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