There is an option to turn off scaling and such, try to play around. I don't
see why frame rate would increase if the SWF stays the same resolution, in
fact it *should* be faster since there is nothing else on screen.

-Pete

On Fri, Mar 5, 2010 at 12:09 PM, Stefan <[email protected]> wrote:

> Hello Pete, Hello all,
> just tried in fullscreen (with standalone player and embedded in
> website). Also chews up frames.
>
> Well, worth a try =)
> Thanks for your help!
>
>
> On 5 Mrz., 17:27, Stefan <[email protected]> wrote:
> > Thanks Pete! I will give fullscreen a try =)
> >
> > On 5 Mrz., 16:38, Peter Kapelyan <[email protected]> wrote:
> >
> > > No, the more "stage" the flash player has to render, the slower it
> would be.
> > > You can try the reverse, make the SWF in the HTML smaller, and see it
> go
> > > faster. This has to do with redraw regions also.
> >
> > > As an alternative, try using the fullscreen function, that would
> maintain
> > > your resolution, but scale your monitor down, and it should run just as
> > > fast.
> >
> > > -Pete
> >
> > > On Fri, Mar 5, 2010 at 10:24 AM, Stefan <[email protected]>
> wrote:
> > > > Hello all,
> > > > created a scene with the size of 500x375 pixels. Then embedded it
> into
> > > > a html page and set the width an hight properties 1000x750.
> >
> > > > Actually I thought that this would not affect the framerate (as it's
> > > > only scaling the already rendered objects, right?) - but it does.
> > > > Frames per second dropped from average 35 frames to 15 frames.
> >
> > > > What am I doing wrong? Could somebody please explain? Is there a way
> > > > to scale the movie without loosing frames?
> >
> > > > Thanks in advance,
> > > > Stefan
> >
> > > --
> > > ___________________
> >
> > > Actionscript 3.0 Flash 3D Graphics Engine
> >
> > > HTTP://AWAY3D.COM
>



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