There is an option to turn off scaling and such, try to play around. I don't see why frame rate would increase if the SWF stays the same resolution, in fact it *should* be faster since there is nothing else on screen.
-Pete On Fri, Mar 5, 2010 at 12:09 PM, Stefan <[email protected]> wrote: > Hello Pete, Hello all, > just tried in fullscreen (with standalone player and embedded in > website). Also chews up frames. > > Well, worth a try =) > Thanks for your help! > > > On 5 Mrz., 17:27, Stefan <[email protected]> wrote: > > Thanks Pete! I will give fullscreen a try =) > > > > On 5 Mrz., 16:38, Peter Kapelyan <[email protected]> wrote: > > > > > No, the more "stage" the flash player has to render, the slower it > would be. > > > You can try the reverse, make the SWF in the HTML smaller, and see it > go > > > faster. This has to do with redraw regions also. > > > > > As an alternative, try using the fullscreen function, that would > maintain > > > your resolution, but scale your monitor down, and it should run just as > > > fast. > > > > > -Pete > > > > > On Fri, Mar 5, 2010 at 10:24 AM, Stefan <[email protected]> > wrote: > > > > Hello all, > > > > created a scene with the size of 500x375 pixels. Then embedded it > into > > > > a html page and set the width an hight properties 1000x750. > > > > > > Actually I thought that this would not affect the framerate (as it's > > > > only scaling the already rendered objects, right?) - but it does. > > > > Frames per second dropped from average 35 frames to 15 frames. > > > > > > What am I doing wrong? Could somebody please explain? Is there a way > > > > to scale the movie without loosing frames? > > > > > > Thanks in advance, > > > > Stefan > > > > > -- > > > ___________________ > > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > > HTTP://AWAY3D.COM > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
