You are welcome! If you have something playable/testable etc at some point, just keep us informed! It looks like a cool project!
If you throw that room in Preb you might be able to put some realist lighting and shadow on that room, just a thought! -Pete On Sat, Mar 6, 2010 at 7:05 AM, Stefan <[email protected]> wrote: > > Hello Pete, that works! =) > > This is the normal browser view: > http://away3d-dev.googlegroups.com/web/screenshot01.jpg > > When I switch to fullscreen just using this single line ... > stage.displayState=StageDisplayState.FULL_SCREEN; > > ... it looks like this (and frame rate drops to some 13 FPS): > http://away3d-dev.googlegroups.com/web/screenshot02.jpg > > But if I add your code ... > > var scalingRect:Rectangle=new Rectangle(0,0,500,375); > stage["fullScreenSourceRect"]=scalingRect; > stage.displayState=StageDisplayState.FULL_SCREEN; > > ... it looks like this (with the same framerate as in normal browser > view =): > http://away3d-dev.googlegroups.com/web/screenshot03.jpg > > Thank you! > Stefan > > > > > On 5 Mrz., 18:23, Peter Kapelyan <[email protected]> wrote: > > I dug up some old code that was never used, maybe it might help or make > > sense: > > > > var scalingRect:Rectangle=new Rectangle(0,0,768,432); > > stage["fullScreenSourceRect"]=scalingRect; > > if (stage.displayState==StageDisplayState.NORMAL) { > > stage.displayState=StageDisplayState.FULL_SCREEN;} else { > > > > stage.displayState=StageDisplayState.NORMAL; > > > > } > > > > Notice the rectangle which should be the size of your swf now...don't > know > > if this is all the code you'll need but obviously it's very different > that > > just plain fscommand("fullscreen", "true"); > > > > -Pete > > > > > > > > On Fri, Mar 5, 2010 at 12:15 PM, Peter Kapelyan <[email protected]> > wrote: > > > There is an option to turn off scaling and such, try to play around. I > > > don't see why frame rate would increase if the SWF stays the same > > > resolution, in fact it *should* be faster since there is nothing else > on > > > screen. > > > > > -Pete > > > > > On Fri, Mar 5, 2010 at 12:09 PM, Stefan <[email protected] > >wrote: > > > > >> Hello Pete, Hello all, > > >> just tried in fullscreen (with standalone player and embedded in > > >> website). Also chews up frames. > > > > >> Well, worth a try =) > > >> Thanks for your help! > > > > >> On 5 Mrz., 17:27, Stefan <[email protected]> wrote: > > >> > Thanks Pete! I will give fullscreen a try =) > > > > >> > On 5 Mrz., 16:38, Peter Kapelyan <[email protected]> wrote: > > > > >> > > No, the more "stage" the flash player has to render, the slower it > > >> would be. > > >> > > You can try the reverse, make the SWF in the HTML smaller, and see > it > > >> go > > >> > > faster. This has to do with redraw regions also. > > > > >> > > As an alternative, try using the fullscreen function, that would > > >> maintain > > >> > > your resolution, but scale your monitor down, and it should run > just > > >> as > > >> > > fast. > > > > >> > > -Pete > > > > >> > > On Fri, Mar 5, 2010 at 10:24 AM, Stefan < > [email protected]> > > >> wrote: > > >> > > > Hello all, > > >> > > > created a scene with the size of 500x375 pixels. Then embedded > it > > >> into > > >> > > > a html page and set the width an hight properties 1000x750. > > > > >> > > > Actually I thought that this would not affect the framerate (as > it's > > >> > > > only scaling the already rendered objects, right?) - but it > does. > > >> > > > Frames per second dropped from average 35 frames to 15 frames. > > > > >> > > > What am I doing wrong? Could somebody please explain? Is there a > way > > >> > > > to scale the movie without loosing frames? > > > > >> > > > Thanks in advance, > > >> > > > Stefan > > > > >> > > -- > > >> > > ___________________ > > > > >> > > Actionscript 3.0 Flash 3D Graphics Engine > > > > >> > > HTTP://AWAY3D.COM > > > > > -- > > > ___________________ > > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > > HTTP://AWAY3D.COM > > > > -- > > ___________________ > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > HTTP://AWAY3D.COM > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
