Are you aware you are using a PNG with a possible transparency (that is what
it looks like)? If you save as JPG, or fill in the transparency it wouldn't
behave this way.

Also, I opened your PNG and it seems corrupt. Whatever software created that
PNG, I would say, is not reliable (attached screenshot). I would simply
recreate with photoshop, or other image editor.

-Pete

On Tue, Mar 9, 2010 at 12:14 PM, Valts Darznieks <[email protected]>wrote:

> Hi I have some texturing problem on my md2 models.
> This is how it should look
> http://dev.gameafrica.net/texture_prevue/models/PrtScr%20capture_4.jpg
> This is how it looks in flash
>
> http://dev.gameafrica.net/texture_prevue/models/model_test%20-%20Mozilla%20Firefox.jpg
> You can test it here http://dev.gameafrica.net/texture_prevue/models/
> And this is the texture
> http://dev.gameafrica.net/texture_prevue/models/texture.png
> and model http://dev.gameafrica.net/texture_prevue/models/model.md2
> I just cant understand why it behaves this way.
> Sometimes its shows bit different but it always is off in some way.
> Can someone give me some advice on this.
> Thank you.
>



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<<attachment: buggytexture.jpg>>

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