Are you aware you are using a PNG with a possible transparency (that is what it looks like)? If you save as JPG, or fill in the transparency it wouldn't behave this way.
Also, I opened your PNG and it seems corrupt. Whatever software created that PNG, I would say, is not reliable (attached screenshot). I would simply recreate with photoshop, or other image editor. -Pete On Tue, Mar 9, 2010 at 12:14 PM, Valts Darznieks <[email protected]>wrote: > Hi I have some texturing problem on my md2 models. > This is how it should look > http://dev.gameafrica.net/texture_prevue/models/PrtScr%20capture_4.jpg > This is how it looks in flash > > http://dev.gameafrica.net/texture_prevue/models/model_test%20-%20Mozilla%20Firefox.jpg > You can test it here http://dev.gameafrica.net/texture_prevue/models/ > And this is the texture > http://dev.gameafrica.net/texture_prevue/models/texture.png > and model http://dev.gameafrica.net/texture_prevue/models/model.md2 > I just cant understand why it behaves this way. > Sometimes its shows bit different but it always is off in some way. > Can someone give me some advice on this. > Thank you. > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
<<attachment: buggytexture.jpg>>
