if you have worked at large scale to map and downsized the source, you might experience a rounding case...
Fabrice On Mar 10, 2010, at 11:58 AM, Valts Darznieks wrote: > Thank for your response, but you misunderstood the problem, i know > about the transparency. > My problem is misaligned edges. > http://dev.gameafrica.net/texture_prevue/models//bugbugbug.jpg > http://dev.gameafrica.net/texture_prevue/models//bugbugbug2.jpg > I created unwrap UVW in 3d Max then edited it in Photoshop I don`t > think that it could be corrupt.
