if you have worked at large scale to map and downsized the source, you might 
experience a rounding case...

Fabrice

On Mar 10, 2010, at 11:58 AM, Valts Darznieks wrote:

> Thank for your response, but you misunderstood the problem, i know
> about the transparency.
> My problem is misaligned edges.
> http://dev.gameafrica.net/texture_prevue/models//bugbugbug.jpg
> http://dev.gameafrica.net/texture_prevue/models//bugbugbug2.jpg
> I created unwrap UVW in 3d Max then edited it in Photoshop I don`t
> think that it could be corrupt.

Reply via email to