Hi, i want to ask something about the rendering in away3d. i'm using sprite2D for put character in my scene,and i want try to animate the sprite. Then for animating the sprite,i change the bitmap or the texture with new bitmap,so it will look animated.
but when the scene is idle or doesn't have any activities, the scene is won't render or update for the sprite or all the object in my scene,so the sprite is looks like stop playing animation. but when i tried to rotate the camera, the scene was rendering and the sprite was animated. so,how to get the method to know the current state of the view,scene,or camera when idle, or maybe the method to force the scene for always rendering even the state is idle? this the screenshot http://thestudioindependent.files.wordpress.com/2010/03/scrtr3.jpg
