Hello people!

I'm trying to push my project (that is using away3dlite) to a high
performance,
but I'm not having so much success on it!

First of all I'm trying to push 4k of polygons on 10 different views (it is
really
needed because I have a large scene - 3000x3000 - and my objects 3d are
in random positions).

All my objects are Collada with animations.
Without animations being played I got 13fps with BasicRenderer and 22fps
with FastRenderer (wich is not really good for me because the z-order don't
work for the geometries order).

And now the worst case is when I get all the objects playing
(BonesAnimator )
it's animations... even with FastRenderer I got the fps running at 4fps!

So... someone have performance tips for this case?

Really thanks!

--
Graciously,
Filipe Silvestrim
AUGRS Manager
Flash Game Developer
Flash CS4 Professional Certified
Adobe Certified Instructor
Personal Blog - ["http://www.filipesilvestrim.com";]
Adobe User Group Rio Grande do Sul, Brazil - ["http://www.augrs.com";]

Reply via email to