Hi Wulf,
if you set a trace in the class constructor that should show the 3d scene, do 
you get the expected trace?

If its traces and you think it should do more than a trace...

do you have at least once, a view.render(); in your code? After your have 
declared and addchilded everything?
Make sure your camera doesn't look at emptyness
view.camera.lookAt(your3dMeshObjectAddChildedToYourViewScene);

Try this 3 points first, and if its still not doing anything, paste here your 
code.

Fabrice



On Mar 31, 2010, at 11:34 PM, Little Gray Wolfy wrote:

> Greetings.
> 
> I've been looking around away3d for at least two weeks now on and off.
> I've checked tutorials on the away3d site, the 4 I did did not work
> for me... but I was trying to get Flex code.
> I've looked around on google, found a number off brighthub and
> techlabs.... none of those worked for me either.
> Eventually I found a "starting" tutorial
> (http://www.bukisa.com/articles/47520_away3d-programming-tutorials-getting-started)
> (that still nearly blew my mind) and got it to the "Vector" error
> (Error: Type was not found or was not a compile-time constant:
> Vector).
> After yet another Google search, I found a solution on this group
> (http://groups.google.com/group/away3d-dev/browse_thread/thread/927fdc4f82f04c98)...
> which I thought fixed the problem...
> Well.. it did, but I still can't get anything to work... it is just
> that now I don't even get an error, I just get a blank screen.
> 
> If anyone can recommend an easy startup tutorial, I'd appreciate it.
> Or at least a way to check if I have the correct Flash 10 Player setup
> with Flex.
> 
> I have done C# and XNA 3d work before, so I am not completely new to
> 3d work, but in terms of Flash I am.
> I am using Flex Builder 3. I have CS3, but prefer Flex.
> 
> Thanks
> ~Wulf
> 
> 
> -- 
> To unsubscribe, reply using "remove me" as the subject.

Reply via email to