Hey wulf i think your problem is Flash player, maybe you can try flash builder 4 instead (for free 60 day) should skip this problem (and get back to them later ;p)
hth On 1 April 2010 05:27, Little Gray Wolfy <[email protected]> wrote: > Oh that's what you've been asking. Yes. I've compiled a lot of things > beforehand for FP 9 and 10... just not in away3d. > Since I've been trying to get Flash to play nice, it broke my > debugger... And I finally just managed to properly reinstall it. > Away3d Code still doesn't work. > > ~wulf > > On Wed, Mar 31, 2010 at 6:25 PM, Fabrice3D <[email protected]> wrote: > > have you been able to compile something else? > > or is it FlexBuilder setup issue? > > look on Adobe.com, they have lots of materials/tuts/vids to get started > with flexbuilder > > I recall seen flexbuilder/away3d examples on flashmagazine.com > > > > Fabrice > > > > On Apr 1, 2010, at 12:01 AM, Little Gray Wolfy wrote: > > > >> Fabrice, > >> > >> Thanks for your advice, but that went way over my head. > >> So I don't have any code I wrote myself, I am using copy-pasta > >> tutorial code that is too much to comprehend for a newbe. > >> I am currently trying to start from scratch, but having no idea if my > >> Flex actually works properly I am afraid I am only going to add to my > >> frustration. > >> > >> ~Wulf > >> > >> On Wed, Mar 31, 2010 at 5:56 PM, Fabrice3D <[email protected]> wrote: > >>> Hi Wulf, > >>> if you set a trace in the class constructor that should show the 3d > scene, do you get the expected trace? > >>> > >>> If its traces and you think it should do more than a trace... > >>> > >>> do you have at least once, a view.render(); in your code? After your > have declared and addchilded everything? > >>> Make sure your camera doesn't look at emptyness > >>> view.camera.lookAt(your3dMeshObjectAddChildedToYourViewScene); > >>> > >>> Try this 3 points first, and if its still not doing anything, paste > here your code. > >>> > >>> Fabrice > >>> > >>> > >>> > >>> On Mar 31, 2010, at 11:34 PM, Little Gray Wolfy wrote: > >>> > >>>> Greetings. > >>>> > >>>> I've been looking around away3d for at least two weeks now on and off. > >>>> I've checked tutorials on the away3d site, the 4 I did did not work > >>>> for me... but I was trying to get Flex code. > >>>> I've looked around on google, found a number off brighthub and > >>>> techlabs.... none of those worked for me either. > >>>> Eventually I found a "starting" tutorial > >>>> ( > http://www.bukisa.com/articles/47520_away3d-programming-tutorials-getting-started > ) > >>>> (that still nearly blew my mind) and got it to the "Vector" error > >>>> (Error: Type was not found or was not a compile-time constant: > >>>> Vector). > >>>> After yet another Google search, I found a solution on this group > >>>> ( > http://groups.google.com/group/away3d-dev/browse_thread/thread/927fdc4f82f04c98).<http://groups.google.com/group/away3d-dev/browse_thread/thread/927fdc4f82f04c98%29.> > .. > >>>> which I thought fixed the problem... > >>>> Well.. it did, but I still can't get anything to work... it is just > >>>> that now I don't even get an error, I just get a blank screen. > >>>> > >>>> If anyone can recommend an easy startup tutorial, I'd appreciate it. > >>>> Or at least a way to check if I have the correct Flash 10 Player setup > >>>> with Flex. > >>>> > >>>> I have done C# and XNA 3d work before, so I am not completely new to > >>>> 3d work, but in terms of Flash I am. > >>>> I am using Flex Builder 3. I have CS3, but prefer Flex. > >>>> > >>>> Thanks > >>>> ~Wulf > >>>> > >>>> > >>>> -- > >>>> To unsubscribe, reply using "remove me" as the subject. > >>> > >>> > > > > > -- katopz http://www.sleepydesign.com
