Hey wulf

i think your problem is Flash player, maybe you can try flash builder 4
instead (for free 60 day) should skip this problem (and get back to them
later ;p)

hth

On 1 April 2010 05:27, Little Gray Wolfy <[email protected]> wrote:

> Oh that's what you've been asking. Yes. I've compiled a lot of things
> beforehand for FP 9 and 10... just not in away3d.
> Since I've been trying to get Flash to play nice, it broke my
> debugger... And I finally just managed to properly reinstall it.
> Away3d Code still doesn't work.
>
> ~wulf
>
> On Wed, Mar 31, 2010 at 6:25 PM, Fabrice3D <[email protected]> wrote:
> > have you been able to compile something else?
> > or is it FlexBuilder setup issue?
> > look on Adobe.com, they have lots of materials/tuts/vids to get started
> with flexbuilder
> > I recall seen flexbuilder/away3d examples on flashmagazine.com
> >
> > Fabrice
> >
> > On Apr 1, 2010, at 12:01 AM, Little Gray Wolfy wrote:
> >
> >> Fabrice,
> >>
> >> Thanks for your advice, but that went way over my head.
> >> So I don't have any code I wrote myself, I am using copy-pasta
> >> tutorial code that is too much to comprehend for a newbe.
> >> I am currently trying to start from scratch, but having no idea if my
> >> Flex actually works properly I am afraid I am only going to add to my
> >> frustration.
> >>
> >> ~Wulf
> >>
> >> On Wed, Mar 31, 2010 at 5:56 PM, Fabrice3D <[email protected]> wrote:
> >>> Hi Wulf,
> >>> if you set a trace in the class constructor that should show the 3d
> scene, do you get the expected trace?
> >>>
> >>> If its traces and you think it should do more than a trace...
> >>>
> >>> do you have at least once, a view.render(); in your code? After your
> have declared and addchilded everything?
> >>> Make sure your camera doesn't look at emptyness
> >>> view.camera.lookAt(your3dMeshObjectAddChildedToYourViewScene);
> >>>
> >>> Try this 3 points first, and if its still not doing anything, paste
> here your code.
> >>>
> >>> Fabrice
> >>>
> >>>
> >>>
> >>> On Mar 31, 2010, at 11:34 PM, Little Gray Wolfy wrote:
> >>>
> >>>> Greetings.
> >>>>
> >>>> I've been looking around away3d for at least two weeks now on and off.
> >>>> I've checked tutorials on the away3d site, the 4 I did did not work
> >>>> for me... but I was trying to get Flex code.
> >>>> I've looked around on google, found a number off brighthub and
> >>>> techlabs.... none of those worked for me either.
> >>>> Eventually I found a "starting" tutorial
> >>>> (
> http://www.bukisa.com/articles/47520_away3d-programming-tutorials-getting-started
> )
> >>>> (that still nearly blew my mind) and got it to the "Vector" error
> >>>> (Error: Type was not found or was not a compile-time constant:
> >>>> Vector).
> >>>> After yet another Google search, I found a solution on this group
> >>>> (
> http://groups.google.com/group/away3d-dev/browse_thread/thread/927fdc4f82f04c98).<http://groups.google.com/group/away3d-dev/browse_thread/thread/927fdc4f82f04c98%29.>
> ..
> >>>> which I thought fixed the problem...
> >>>> Well.. it did, but I still can't get anything to work... it is just
> >>>> that now I don't even get an error, I just get a blank screen.
> >>>>
> >>>> If anyone can recommend an easy startup tutorial, I'd appreciate it.
> >>>> Or at least a way to check if I have the correct Flash 10 Player setup
> >>>> with Flex.
> >>>>
> >>>> I have done C# and XNA 3d work before, so I am not completely new to
> >>>> 3d work, but in terms of Flash I am.
> >>>> I am using Flex Builder 3. I have CS3, but prefer Flex.
> >>>>
> >>>> Thanks
> >>>> ~Wulf
> >>>>
> >>>>
> >>>> --
> >>>> To unsubscribe, reply using "remove me" as the subject.
> >>>
> >>>
> >
> >
>



-- 
katopz
http://www.sleepydesign.com

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