Fabrice,

Thanks for your advice, but that went way over my head.
So I don't have any code I wrote myself, I am using copy-pasta
tutorial code that is too much to comprehend for a newbe.
I am currently trying to start from scratch, but having no idea if my
Flex actually works properly I am afraid I am only going to add to my
frustration.

~Wulf

On Wed, Mar 31, 2010 at 5:56 PM, Fabrice3D <[email protected]> wrote:
> Hi Wulf,
> if you set a trace in the class constructor that should show the 3d scene, do 
> you get the expected trace?
>
> If its traces and you think it should do more than a trace...
>
> do you have at least once, a view.render(); in your code? After your have 
> declared and addchilded everything?
> Make sure your camera doesn't look at emptyness
> view.camera.lookAt(your3dMeshObjectAddChildedToYourViewScene);
>
> Try this 3 points first, and if its still not doing anything, paste here your 
> code.
>
> Fabrice
>
>
>
> On Mar 31, 2010, at 11:34 PM, Little Gray Wolfy wrote:
>
>> Greetings.
>>
>> I've been looking around away3d for at least two weeks now on and off.
>> I've checked tutorials on the away3d site, the 4 I did did not work
>> for me... but I was trying to get Flex code.
>> I've looked around on google, found a number off brighthub and
>> techlabs.... none of those worked for me either.
>> Eventually I found a "starting" tutorial
>> (http://www.bukisa.com/articles/47520_away3d-programming-tutorials-getting-started)
>> (that still nearly blew my mind) and got it to the "Vector" error
>> (Error: Type was not found or was not a compile-time constant:
>> Vector).
>> After yet another Google search, I found a solution on this group
>> (http://groups.google.com/group/away3d-dev/browse_thread/thread/927fdc4f82f04c98)...
>> which I thought fixed the problem...
>> Well.. it did, but I still can't get anything to work... it is just
>> that now I don't even get an error, I just get a blank screen.
>>
>> If anyone can recommend an easy startup tutorial, I'd appreciate it.
>> Or at least a way to check if I have the correct Flash 10 Player setup
>> with Flex.
>>
>> I have done C# and XNA 3d work before, so I am not completely new to
>> 3d work, but in terms of Flash I am.
>> I am using Flex Builder 3. I have CS3, but prefer Flex.
>>
>> Thanks
>> ~Wulf
>>
>>
>> --
>> To unsubscribe, reply using "remove me" as the subject.
>
>

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