i don't think it's frustumculling issue because it will cull whole object not just some face, try adjust rect clipping for this should help
hth On 1 April 2010 02:04, Novora <[email protected]> wrote: > Well... This is regarding the frustrum culling problem... I'm fully > aware from all the topics that it seems like Away3D lite doesn't seem > to have it (properly) yet, and I believe this is the reason why my > object tends to suddenly have missing faces when i move part of it out > of the window... > > The question, however, is, does anyone have an idea of how to do a > quick solution to it? Or at least, can give me ideas to still be able > to display the faces on screen even if part of it is out.. > > For instance, in my case, i have a table, which has two views. Top > down, and close up (at an angle). Top down is... mostly ok, easily > solved. As for close up though, because parts of faces tend to be off > screen, so you can see faces literally disappear and appear... > > > -- > To unsubscribe, reply using "remove me" as the subject. > -- katopz http://www.sleepydesign.com
