I tried renderer.cullObjects = true but it had some issues for me. So I did the same you did. Adding and removing manually.
Can you share the code that checks if an object is outside of clipping rectangle? It´s been kind of hard for me to guess that and still don´t like the result. 2010/4/3 Moley <[email protected]> > Ended up removing from scene and adding them manually - works a > charm ;) > > On Apr 3, 7:34 pm, Moley <[email protected]> wrote: > > Hello > > > > I have a seen with 20000+ faces in it, however only 400-500 are in the > > visible area. (rectangleClipping) > > > > Whats the best way to go about telling away3d lite not to render the > > others? > > > -- > To unsubscribe, reply using "remove me" as the subject. > -- Diego Ponce de León http://www.xleon.net http://www.xinterface.net http://twitter.com/diegoxleon
