My code isnt really generic (im still testing best methods) but if i
can up with something worth sharing Ill be sure to post it !



On Apr 4, 2:15 am, Diego Ponce de León <[email protected]> wrote:
> I tried renderer.cullObjects = true but it had some issues for me. So I did
> the same you did. Adding and removing manually.
>
> Can you share the code that checks if an object is outside of clipping
> rectangle?
>
> It´s been kind of hard for me to guess that and still don´t like the result.
>
> 2010/4/3 Moley <[email protected]>
>
>
>
>
>
> > Ended up removing from scene and adding them manually - works a
> > charm ;)
>
> > On Apr 3, 7:34 pm, Moley <[email protected]> wrote:
> > > Hello
>
> > > I have a seen with 20000+ faces in it, however only 400-500 are in the
> > > visible area. (rectangleClipping)
>
> > > Whats the best way to go about telling away3d lite not to render the
> > > others?
>
> > --
> > To unsubscribe, reply using "remove me" as the subject.
>
> --
> Diego Ponce de León
>
> http://www.xleon.nethttp://www.xinterface.nethttp://twitter.com/diegoxleon

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