I just noticed that the textures in all my OBJ files are inverted ,
not just that,
the models themselves are inverted. The left hand side of the room is
on the
right and visa versa?

I used some code from the examples branch to load the model:

var loader:Loader3D = Obj.load("room/vodaroom_2010.obj",
{autoLoadTextures: true, scaling:2, y:0, x:0, z:0, loadersize:300,
rotationX:0});
view.scene.addChild(loader);

Is there some setting I can apply to switch the models back around?


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