I can suggest the best book on 3d math ever:
*"3D math Primer for Graphics and Game Development "*

On Fri, Apr 30, 2010 at 7:54 PM, savagelook <[email protected]>wrote:

> The fact that I can't answer your question with math just got me out
> of the away3d asdocs and into amazon to purchase a book on 3d
> mathematics.
>
> On Apr 29, 7:37 pm, Rich Elmes <[email protected]> wrote:
> > hi
> >
> > is there a way of access the translated positions of objects in the
> > scene relative to the camera view?
> >
> > so say I had an object at 100,100,0 and the camera was at 0,100,0 and
> > facing along the positive X axis, according to the the camera the
> > object is now directly in front at 0,0,100
> >
> > is it possible to get this information?  i couldn't find anything that
> > looked like this in the docs or here in the group.
> >
> > regards
> >
> > richie
>



-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
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www.neurotechresearch.com
Tel:054-4962254
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