Right Choice Man , I have read a few books on 3d math .This one is really
the best written one .

On Fri, Apr 30, 2010 at 9:47 PM, savagelook <[email protected]>wrote:

> You must have suggested it before, cause thats the one i bought :)
>
> On Apr 30, 2:28 pm, Michael Iv <[email protected]> wrote:
> > I can suggest the best book on 3d math ever:
> > *"3D math Primer for Graphics and Game Development "*
> >
> > On Fri, Apr 30, 2010 at 7:54 PM, savagelook <
> [email protected]>wrote:
> >
> >
> >
> >
> >
> > > The fact that I can't answer your question with math just got me out
> > > of the away3d asdocs and into amazon to purchase a book on 3d
> > > mathematics.
> >
> > > On Apr 29, 7:37 pm, Rich Elmes <[email protected]> wrote:
> > > > hi
> >
> > > > is there a way of access the translated positions of objects in the
> > > > scene relative to the camera view?
> >
> > > > so say I had an object at 100,100,0 and the camera was at 0,100,0 and
> > > > facing along the positive X axis, according to the the camera the
> > > > object is now directly in front at 0,0,100
> >
> > > > is it possible to get this information?  i couldn't find anything
> that
> > > > looked like this in the docs or here in the group.
> >
> > > > regards
> >
> > > > richie
> >
> > --
> > Michael Ivanov ,Programmer
> > Neurotech Solutions Ltd.
> > Flex|Air |3D|Unity|www.neurotechresearch.com
> > Tel:054-4962254
> > [email protected]
> > [email protected]
>



-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
Tel:054-4962254
[email protected]
[email protected]

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