He He ...

On Mon, May 3, 2010 at 9:27 PM, rboyd <[email protected]> wrote:

>
> My bad guys, I forgot the range on alpha was [0, 1] and not [0, 100].
> All working now.
>
> -rb
>
> On May 3, 11:54 am, Bobby Boyd <[email protected]> wrote:
> > I saw a few other posts on similar issues with Sprite2D on the list, but
> they were dated from like 2008 so..
> >
> > I'm using an svn snapshot from r2390
> >
> > Basically I just want to be able to set alpha transparency and hopefully
> add a glow filter to a MovieClipSprite.  Code looks something like:
> >
> > var np:MovieClipSprite = new MovieClipSprite(new Nameplate(), {alpha: 66,
> ownCanvas: true});
> > np.ownCanvas = true;
> > np.alpha = 66;
> > np.movieclip.alpha = 66;
> >
> > away.view.scene.addChild(np);
> >
> > Which displays the (billboard) MovieClipSprite, but at full (opaque)
> alpha.  Any tips?
> >
> > Thanks in advance,
> >
> > Robert
>



-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
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