He He ... On Mon, May 3, 2010 at 9:27 PM, rboyd <[email protected]> wrote:
> > My bad guys, I forgot the range on alpha was [0, 1] and not [0, 100]. > All working now. > > -rb > > On May 3, 11:54 am, Bobby Boyd <[email protected]> wrote: > > I saw a few other posts on similar issues with Sprite2D on the list, but > they were dated from like 2008 so.. > > > > I'm using an svn snapshot from r2390 > > > > Basically I just want to be able to set alpha transparency and hopefully > add a glow filter to a MovieClipSprite. Code looks something like: > > > > var np:MovieClipSprite = new MovieClipSprite(new Nameplate(), {alpha: 66, > ownCanvas: true}); > > np.ownCanvas = true; > > np.alpha = 66; > > np.movieclip.alpha = 66; > > > > away.view.scene.addChild(np); > > > > Which displays the (billboard) MovieClipSprite, but at full (opaque) > alpha. Any tips? > > > > Thanks in advance, > > > > Robert > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com Tel:054-4962254 [email protected] [email protected]
