Someone can tell me what are* v0,v1,v2* in* Ray.getIntersect(p0:Number3D, p1:Number3D, v0:Number3D, v1:Number3D, v2:Number3D):Number3D* ??? Just can't find any example explaining these
Thanks! -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com Tel:054-4962254 [email protected] [email protected]
