Thanks mate, thats what i was looking for :) Clark.
On 5 May 2010 11:56, Michael Iv <[email protected]> wrote: > In flash put your MovieClip reg point at top left > yourMaterial.offsetX > yourMaterial.offsetY > are methods to manually adjust material position > > > On Wed, May 5, 2010 at 12:09 PM, Clark <[email protected]> wrote: > >> >> >> >> Hey guys. >> >> >> Im new here as i found a book on Gumtree on Papervision but i was >> really just using it for reference for away3d as im new to the Z axis. >> >> Im struggling a little with the MovieMaterial. >> >> I tend to extend Sprite but lets say your using flash and have a w: >> 200px by h:100px black rectangle MovieClip. >> >> Where should the origin point of this rectangle be? Top Left, Middle? >> Likewise, where on a face (ie: of a cube) is the origin point for >> materials? >> >> This is causing me some grief. By default, my moviematerial is being >> placed at the top right of the cube face and not just that, but its >> being rotated downwards. I can see the issue so i was looking for a >> way to maniplute the material so that i could say >> "material.rotation=-90" "material.x=-200" and this would fix the >> problem. I dont know how to do that either though and its probably >> naive. >> >> Can anyone offer some advice? >> >> Thanks! >> >> >> >> >> >> >> > > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity| > www.neurotechresearch.com > Tel:054-4962254 > [email protected] > [email protected] > >
