Thanks mate, thats what i was looking for :)

Clark.

On 5 May 2010 11:56, Michael Iv <[email protected]> wrote:

> In flash put your MovieClip reg point at top left
> yourMaterial.offsetX
> yourMaterial.offsetY
> are methods to manually adjust material position
>
>
> On Wed, May 5, 2010 at 12:09 PM, Clark <[email protected]> wrote:
>
>>
>>
>>
>> Hey guys.
>>
>>
>> Im new here as i found a book on Gumtree on Papervision but i was
>> really just using it for reference for away3d as im new to the Z axis.
>>
>> Im struggling a little with the MovieMaterial.
>>
>> I tend to extend Sprite but lets say your using flash and have a w:
>> 200px by h:100px black rectangle MovieClip.
>>
>> Where should the origin point of this rectangle be? Top Left, Middle?
>> Likewise, where on a face (ie: of a cube) is the origin point for
>> materials?
>>
>> This is causing me some grief. By default, my moviematerial is being
>> placed at the top right of the cube face and not just that, but its
>> being rotated downwards. I can see the issue so i was looking for a
>> way to maniplute the material so that i could say
>> "material.rotation=-90" "material.x=-200" and this would fix the
>> problem. I dont know how to do that either though and its probably
>> naive.
>>
>> Can anyone offer some advice?
>>
>> Thanks!
>>
>>
>>
>>
>>
>>
>>
>
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air |3D|Unity|
> www.neurotechresearch.com
> Tel:054-4962254
> [email protected]
> [email protected]
>
>

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