the file is here.

http://www.deviantworkshop.com/myBSPTree.zip

On May 5, 12:03 pm, Fabrice3D <[email protected]> wrote:
> Prefab outputs for this 3 kinds of files for the BSP:
>
> --> image/pngs and jpg --> not related
> --> awd --> doesn't import materials
> --> project class --> doesn't import any Materials
>
> so its not Prefab related.
>
> only known issue is fixed and in svn, regarding wrong url when custom path is 
> used.
> That of course, doesn't mean there is no issue.
>
> so yes, send me an url where i can dl your files
>
> Fabrice
>
> On May 5, 2010, at 6:12 PM, Christian wrote:
>
>
>
> > The only code of away3d I have on my system I get with a svn checkout
> > to this url
>
> >http://away3d.googlecode.com/svn/trunk/fp10/Away3D/
>
> > I am just loading different models into the latest version of prefab
> > and following the video that you guys put out. Could prefab be
> > targeting 3.4?
>
> > On May 5, 5:13 am, Fabrice3D <[email protected]> wrote:
> >> Are you sure you do target the latest 3.5 ?
>
> >> The error you get is related to an API change. All materials extend now 
> >> Material.
> >> so if you use code where you have IMaterial or ITriangleMaterial you will 
> >> get this error
>
> >> Fabrice
>
> >> On May 5, 2010, at 5:50 AM, Christian wrote:
>
> >>> Hello,
> >>> I was working with prefab on may 1st exporting models with the bps
> >>> generator and it was working fine. I was using the code from the svn
> >>> and there was an update. Now when I try to run the new BSP files or
> >>> old one's that worked fine now I get errors like this.
>
> >>> BSPTree.as 1046: Type was not found or was not a compile-time
> >>> constant: Material.
> >>> Number3D.as Warning: 3590: void used where a Boolean value was
> >>> expected.  The expression will be type coerced to Boolean.
> >>> BSPCollider.as Warning: 3590: void used where a Boolean value was
> >>> expected.  The expression will be type coerced to Boolean.
>
> >>> Did something change with the update or do you think I just messed up
> >>> something.
>
> >>> Thanks in advance

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