ah thx, yes you right, just updated svn. Fabrice
On May 6, 2010, at 12:27 AM, Christian wrote: > I was able to make it work. I added this to the BPStree.as file. > > import away3d.materials.Material; > import away3d.core.base.Face; > > On May 5, 12:59 pm, Christian <[email protected]> wrote: >> the file is here. >> >> http://www.deviantworkshop.com/myBSPTree.zip >> >> On May 5, 12:03 pm, Fabrice3D <[email protected]> wrote: >> >> >> >>> Prefab outputs for this 3 kinds of files for the BSP: >> >>> --> image/pngs and jpg --> not related >>> --> awd --> doesn't import materials >>> --> project class --> doesn't import any Materials >> >>> so its not Prefab related. >> >>> only known issue is fixed and in svn, regarding wrong url when custom path >>> is used. >>> That of course, doesn't mean there is no issue. >> >>> so yes, send me an url where i can dl your files >> >>> Fabrice >> >>> On May 5, 2010, at 6:12 PM, Christian wrote: >> >>>> The only code of away3d I have on my system I get with a svn checkout >>>> to this url >> >>>> http://away3d.googlecode.com/svn/trunk/fp10/Away3D/ >> >>>> I am just loading different models into the latest version of prefab >>>> and following the video that you guys put out. Could prefab be >>>> targeting 3.4? >> >>>> On May 5, 5:13 am, Fabrice3D <[email protected]> wrote: >>>>> Are you sure you do target the latest 3.5 ? >> >>>>> The error you get is related to an API change. All materials extend now >>>>> Material. >>>>> so if you use code where you have IMaterial or ITriangleMaterial you will >>>>> get this error >> >>>>> Fabrice >> >>>>> On May 5, 2010, at 5:50 AM, Christian wrote: >> >>>>>> Hello, >>>>>> I was working with prefab on may 1st exporting models with the bps >>>>>> generator and it was working fine. I was using the code from the svn >>>>>> and there was an update. Now when I try to run the new BSP files or >>>>>> old one's that worked fine now I get errors like this. >> >>>>>> BSPTree.as 1046: Type was not found or was not a compile-time >>>>>> constant: Material. >>>>>> Number3D.as Warning: 3590: void used where a Boolean value was >>>>>> expected. The expression will be type coerced to Boolean. >>>>>> BSPCollider.as Warning: 3590: void used where a Boolean value was >>>>>> expected. The expression will be type coerced to Boolean. >> >>>>>> Did something change with the update or do you think I just messed up >>>>>> something. >> >>>>>> Thanks in advance
