Not a prob. I am just glad you guys work so hard on Away3d. It think
that this is the future for allot of websites and games, and with air
maybe more.

Thanks again

On May 6, 12:47 am, Fabrice3D <[email protected]> wrote:
> ah thx, yes you right, just updated svn.
>
> Fabrice
>
> On May 6, 2010, at 12:27 AM, Christian wrote:
>
>
>
> > I was able to make it work. I added this to the BPStree.as file.
>
> >    import away3d.materials.Material;
> >    import away3d.core.base.Face;
>
> > On May 5, 12:59 pm, Christian <[email protected]> wrote:
> >> the file is here.
>
> >>http://www.deviantworkshop.com/myBSPTree.zip
>
> >> On May 5, 12:03 pm, Fabrice3D <[email protected]> wrote:
>
> >>> Prefab outputs for this 3 kinds of files for the BSP:
>
> >>> --> image/pngs and jpg --> not related
> >>> --> awd --> doesn't import materials
> >>> --> project class --> doesn't import any Materials
>
> >>> so its not Prefab related.
>
> >>> only known issue is fixed and in svn, regarding wrong url when custom 
> >>> path is used.
> >>> That of course, doesn't mean there is no issue.
>
> >>> so yes, send me an url where i can dl your files
>
> >>> Fabrice
>
> >>> On May 5, 2010, at 6:12 PM, Christian wrote:
>
> >>>> The only code of away3d I have on my system I get with a svn checkout
> >>>> to this url
>
> >>>>http://away3d.googlecode.com/svn/trunk/fp10/Away3D/
>
> >>>> I am just loading different models into the latest version of prefab
> >>>> and following the video that you guys put out. Could prefab be
> >>>> targeting 3.4?
>
> >>>> On May 5, 5:13 am, Fabrice3D <[email protected]> wrote:
> >>>>> Are you sure you do target the latest 3.5 ?
>
> >>>>> The error you get is related to an API change. All materials extend now 
> >>>>> Material.
> >>>>> so if you use code where you have IMaterial or ITriangleMaterial you 
> >>>>> will get this error
>
> >>>>> Fabrice
>
> >>>>> On May 5, 2010, at 5:50 AM, Christian wrote:
>
> >>>>>> Hello,
> >>>>>> I was working with prefab on may 1st exporting models with the bps
> >>>>>> generator and it was working fine. I was using the code from the svn
> >>>>>> and there was an update. Now when I try to run the new BSP files or
> >>>>>> old one's that worked fine now I get errors like this.
>
> >>>>>> BSPTree.as 1046: Type was not found or was not a compile-time
> >>>>>> constant: Material.
> >>>>>> Number3D.as Warning: 3590: void used where a Boolean value was
> >>>>>> expected.  The expression will be type coerced to Boolean.
> >>>>>> BSPCollider.as Warning: 3590: void used where a Boolean value was
> >>>>>> expected.  The expression will be type coerced to Boolean.
>
> >>>>>> Did something change with the update or do you think I just messed up
> >>>>>> something.
>
> >>>>>> Thanks in advance

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