I wouldn't say it's impossible, but it would be quite hard to get it
to flow just as well. Forget about Physics engines. They're too
expensive (CPU wise). A little quick and dirty math will give you what
you need for the driving / collision detection. Using Away3D Lite you
could display more textured triangles, but I have a suspicion that you
would soon need many of the more advanced features only found in the
ordinary version of Away3D.

J

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