On Thu, May 6, 2010 at 10:49 AM, Shawn <[email protected]> wrote: > In your experiences, do you think Away3d Lite is capable of this (Go > Kart Go Turbo)? > > http://www.adobe.com/products/shockwaveplayer/gokart/
> It looks like they tried to make it in Flash last year, but I don't > see it anywhere now. The demo is running really slow, so I wonder if > it was just too much for Flash 3d. The lady claims it is the slow net > connection, but that doesn't make sense to me: > > http://www.directorforum.com/showthread.php?t=5791 > > That demo is of a shockwave/director game running on a server (presumably with hardware T&L), being streamed as video to the clients (browser, air, and iphone). Doesn't seem to have much Flash involved. > I would like to make a racing game with this level of texture/shading/ > polys/physics, but I haven't really anything like this in Flash yet. I > am considering using Away3d Lite + Box2dFlash (or maybe JigLibFlash). > You could probably come up with something nearly comparable in Flash if you were careful enough with your optimization and environment/model creation. I would skip the physics, as has already been suggested, since you will probably need every cycle you can get for rendering. Good luck, -Ken
