On Fri, May 7, 2010 at 8:13 PM, Nu Butthajit <[email protected]> wrote:
> i'm trying to figure out a way to sample RGB pixel values on a mesh
> based on a given coordinate.  when reviewing the mesh, skinExtrude,
> object3d classes nothing really stands out on how to accomplish this.
> any help or suggestion would be greatly appreciated.
>

maybe this thread will help
http://groups.google.com/group/away3d-dev/browse_frm/thread/d6feed1d7536a498/

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