On Fri, May 7, 2010 at 8:13 PM, Nu Butthajit <[email protected]> wrote: > i'm trying to figure out a way to sample RGB pixel values on a mesh > based on a given coordinate. when reviewing the mesh, skinExtrude, > object3d classes nothing really stands out on how to accomplish this. > any help or suggestion would be greatly appreciated. >
maybe this thread will help http://groups.google.com/group/away3d-dev/browse_frm/thread/d6feed1d7536a498/
