I did not try but tell me , may be my problem is the syntax in .QC file ?

On Sun, May 9, 2010 at 9:56 PM, Fabrice3D <[email protected]> wrote:

> many stuffs has been changed on parsers/animators and I haven't tested much
> yet.
> if you downgrade to previous 3.4, do you still get these prefixes?
>
> Fabrice
>
>
>
> On May 9, 2010, at 8:23 PM, Michael Iv wrote:
>
> Fabrice , sorry for interfering with unrelated question (Just did not get
> any help so far :(  . I am importing animated model MD2 from MilkShape and
> the animation sequence names have some bizarre  additions like where I
> defined "stand" it becomes "stand½{-x " in Away3d . Do you know something
> about it ?
> Thank you
>
>
> On Sun, May 9, 2010 at 9:20 PM, Fabrice3D <[email protected]> wrote:
>
>> Thats correct, only awd and obj are resolving space, returns and even
>> allow windows discs resolvings: high on my todo.
>>
>> Sent from an iPhone without Flash
>>
>>
>> On May 9, 2010, at 17:32, John Brookes <[email protected]> wrote:
>>
>>  Prefab doesn't like spaces in texture path.
>>> Been trying to get some textures to load in prefab with little success.
>>> Tried various options lowercase exact path etc.
>>>
>>> Thought it may be that it was the space in "My Documents" where the dae
>>> file is located.
>>>
>>> The materials path in the dae is
>>> <init_from>./A3DHouseV005apolySurfaceShape3.jpg</init_from>
>>>
>>> Put dae and textures in root C drive so its loading from C://mydae.dae ,
>>> everything works, texture loads in prefeb.
>>>
>>> Put dae and textures in a folder called "Test Folder", prefab doesnt load
>>> the texture. No errors though.
>>>
>>
>
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air |3D|Unity|
> www.neurotechresearch.com
> Tel:054-4962254
> [email protected]
> [email protected]
>
>
>


-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
Tel:054-4962254
[email protected]
[email protected]

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