Thanks for that !!! On Tue, May 11, 2010 at 1:43 AM, Greg209 <[email protected]> wrote:
> Hey, just a quick mention that I've added a new NURBS primitive. > > The NURBS implementation follows on from my Bezier patch primitive and > likewise includes a NURBS Explorer for you to play and 'explore' NURBS > and there usage. NURBS gives you greater flexibility and control of > the curved surfaces in comparison to bezier patches. > > For further details including a bit of a tutorial and the NURBS > explorer, please check out... > > http://www.geepers.co.uk/ > > and > > http://www.geepers.co.uk/software/nurbs_tutorial.html > > Enjoy. > > Greg > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com Tel:054-4962254 [email protected] [email protected]
