Thanks for that !!!

On Tue, May 11, 2010 at 1:43 AM, Greg209 <[email protected]> wrote:

> Hey, just a quick mention that I've added a new NURBS primitive.
>
> The NURBS implementation follows on from my Bezier patch primitive and
> likewise includes a NURBS Explorer for you to play and 'explore' NURBS
> and there usage. NURBS gives you greater flexibility and control of
> the curved surfaces in comparison to bezier patches.
>
> For further details including a bit of a tutorial and the NURBS
> explorer, please check out...
>
> http://www.geepers.co.uk/
>
> and
>
> http://www.geepers.co.uk/software/nurbs_tutorial.html
>
> Enjoy.
>
> Greg
>



-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
Tel:054-4962254
[email protected]
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