Thanks for the reply. I can reproduce the problem by -adding a plane as the floor -adding another plane as the window and changing the window's leftWindow.rotationX = -90;
if I don't change the rotation, the planes stay nicely glued together. Once I make the rotation change, the window stays closer to the camera as I back it away. floorMaterial = new TransformBitmapMaterial(Cast.bitmap(Tile)); floorMaterial.scaleX = 0.04; floorMaterial.scaleY = 0.04; floorMaterial.repeat = true; floor = new Plane(); floor.material = floorMaterial; floor.ownCanvas = true; floor.pushback = true; floor.width = 120; floor.height = 100; leftWindowMaterial = new TransformBitmapMaterial(Cast.bitmap(LeftWindow)); leftWindowMaterial.repeat = false; leftWindow = new Plane(); leftWindow.width = 25; leftWindow.height = 12; leftWindow.material = leftWindowMaterial; leftWindow.rotationX = -90; floorAndWindow = new ObjectContainer3D(); floorAndWindow.addChild(floor); floorAndWindow.addChild(leftWindow); scene.addChild(ceilingAndFloor); On May 13, 11:48 am, savagelook <[email protected]> wrote: > How did you load the model? How did you attach a plane to it? Can > you show the code (the links in your other post are dead)? > > Models loaded with the away3d.loaders.* classes have a property called > "container" that actually stores the 3d object parsed by the loader. > So if I'm not mistaken, if you were adding a plane to the 3d model > you'd do something like this: > > model.container.addChild(plane); > > On May 13, 11:00 am, joebass <[email protected]> wrote: > > > > > Hi, another noob question which is similar > > tohttp://groups.google.com/group/away3d-dev/browse_thread/thread/cb3e0d.... > > I have a model that I've added a plane with an image to be a window > > for an interior scene. I can't seem to lock the plane to the floor. > > I've tried adding both planes to a container and adding that to the > > scene but, moving the camera still moves the "window" independently of > > the floor. Also tried changing the pivot point. Any advice? Thanks- Hide > > quoted text - > > - Show quoted text -
