Because you're not following the rules of bsp geometry ;-) In your model, there's a couple of shapes that are overlapping, instead of one solid closed shape. See my awesome photoshop skills attached to see what I mean :)
On Fri, May 14, 2010 at 1:07 PM, John Brookes <[email protected]> wrote: > Why does the camera in this simple test model always fall through the > floor? > -- http://www.derschmale.com
<<attachment: bsplegality.png>>
