Because you're not following the rules of bsp geometry ;-)
In your model, there's a couple of shapes that are overlapping, instead of
one solid closed shape. See my awesome photoshop skills attached to see what
I mean :)


On Fri, May 14, 2010 at 1:07 PM, John Brookes <[email protected]> wrote:

> Why does the camera in this simple test model always fall through the
> floor?
>



-- 
http://www.derschmale.com

<<attachment: bsplegality.png>>

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