You welcome!

On Fri, May 14, 2010 at 8:27 PM, Fabrice3D <[email protected]> wrote:

> That's a good point.
> reason to make the mtl parser even smarter.
> thanks for pointing this out.
>
> Fabrice
>
>
> On May 14, 2010, at 5:40 PM, toshmosh wrote:
>
> > omg omg omg omg omg omg! That is ridiculous! Thanks for that man. I am
> > going to delete 3ds max it is useless so far :D
> >
> > On 14 Май, 18:18, Michael Iv <[email protected]> wrote:
> >> Finaly pinned down the problem for the  .obj textures autoloading issue
> .
> >>
> >> Started to comapre the mtl output from Max and PreFab . You won't
> believe
> >> guys how simple is the solution !!!!
> >>
> >> Appears that the exported from Max mtl looks like this:
> >>
> >> newmtl my_text
> >>
> >> Ns 10.0000
> >>     Ni 1.5000
> >>     d 1.0000
> >>     Tr 0.0000
> >>     Tf 1.0000 1.0000 1.0000
> >>     illum 2
> >>     Ka 0.5880 0.5880 0.5880
> >>     Kd 0.5880 0.5880 0.5880
> >>     Ks 0.0000 0.0000 0.0000
> >>     Ke 0.0000 0.0000 0.0000
> >>     map_Ka myText.jpg  /////////////here must change to realtive path
> >>     map_Kd myText.jpg /////////////here must change to realtive path
> >>
> >> and from PreFab it comes out like this:
> >> newmtl awmat_0
> >> Kd 1 1 1
> >> Ka 0.2 0.2 0.2
> >> Ks 0.2 0.2 0.2
> >> Ns 128
> >> Tr 1
> >> D 1
> >> map_Kd images/aw_0.png
> >>
> >> NOW , you sure think that it is a problem of the difference between tags
> or
> >> numerical representation . Nope! That what I was thinking . But after
> trying
> >> to exclude or format different parts in order for them to look like the
> >> Prefab mtl , I found it : look at the position of map_Ka and map_Kd  in
> both
> >> examples ! in Prefab there is no space between the left margin and the
> >> string but in the Max it is aligned with all the parameters . If you
> delete
> >> that space and align the strings to the left  so it is aligned with
> newmtl
> >> my_text you are done . It works!
> >>
> >> Can't believe wasted some 4 hours to figure it out.
> >>
> >> Cheers
> >>
> >> --
> >> Michael Ivanov ,Programmer
> >> Neurotech Solutions Ltd.
> >> Flex|Air |3D|Unity|www.neurotechresearch.com
> >> Tel:054-4962254
> >> [email protected]
> >> [email protected]
>
>


-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
Tel:054-4962254
[email protected]
[email protected]

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