Hello Toshmosh, It's not a small topic to cover, but there are few main points to give the picture, both have their pros and cons and it depends on what kind of game you want to create, your target and many other things. For our lightweight social mmo planned to be web based and optimized (I will personally optimize each image and texture as I already have pro experience with optimization for enteprise level websites), Unity with smartfox is the choice, as it offer way more especially with the new upcoming versions of both. Still Flash based eventually with Smartfox can be extremely suitable if you are going to build smaller sized games plus games where the market penetration of Flash is vital, and this is quite important. In addition, flex sdk and away3d are free whatever you do and earn with your project, while Unity is free but if you want pro features you need to pay or make over a certain amount you need to move to the pro version so you need to pay.
Personally Away3D is basically perfect for very small to small project/ budget, especially where market penetration is a must, virtually free to whatever. Unity is growing a lot, offers a different level of features, a lot more powerful and a well-organized visual ide which is not a small thing, but you pay the license for the pro and eventual high profit. Both are great for their purpose. Cheers, Nicolo On 17 May, 10:42, toshmosh <[email protected]> wrote: > Hello, Nicolo. > I am wondering which is better Away3d or Unity?
