All fine, just wanted to interact a bit as I have some time in the office at least today, and I don't want just post an advert and fly away.
Cheers, Nicolo On 17 May, 11:51, Michael Iv <[email protected]> wrote: > Take it easy man , any questions are welcomed . To explain it in non - > technical style - > one should consider the following: > Web player penetration > Tech limitation vs the project idea > Technological capabilities factor (programmers man power , learning curve ) > Deadlines ( in terms of dev time consumption ) > > Some of these points go to Unity others to Away > > Cheers > > On Mon, May 17, 2010 at 1:41 PM, Nicolo Games > <[email protected]>wrote: > > > > > Of course, but may be more useful to show some pros and cons of > > "using" both, instead of the usual "I have not time, always the same > > boring question, let's shot" that are different and that's it. ;) > > Anyway technical or not, I think he got a basic overview. > > > Cheers, > > Nicolo > > > On 17 May, 11:29, Michael Iv <[email protected]> wrote: > > > You know it is dev group here , isn't it ? :) > > > > On Mon, May 17, 2010 at 1:18 PM, Nicolo Games < > > [email protected]>wrote: > > > > > Hello Michael, > > > > > That's the exact answer we can expect from a developer :D, you cannot > > > > compare from the tech point of view, especially from this strict > > > > prospective, but you may not have an idea of who you are talking to, > > > > may not be a developer, if you write this way to marketing or business > > > > people, they will look at you like ?!?!? For the prospective of what > > > > you can do with both, I believe you can give a comparison and > > > > important points to keep in mind, but repeat not from the strictly > > > > technical point of view. > > > > > Cheers, > > > > Nicolo > > > > > On 17 May, 11:03, Michael Iv <[email protected]> wrote: > > > > > Doodes ! , you can't compare Unity and Away3 ! Unity is independent > > > > > technology with it's own web plugin and different platforms compilers > > . > > > > > Unity is 3d complete game engine like Unreal Engine CryEngine (I mean > > not > > > > by > > > > > power but by definition ) . Unity Apps run with 100 GPU and OpenGL > > > > support . > > > > > with built in powerful languages like C# ,Boo(python) and GLSL > > -OpenGL > > > > > shaders programming language > > > > > Away 3d is Flash platform based 3D library and although it is awesome > > > > > Library it is still confined to Flash limitations . > > > > > To compare Unity and Away it is like to say that reactive turbine is > > > > > actually Jet plane ! > > > > > > On Mon, May 17, 2010 at 12:42 PM, toshmosh <[email protected]> > > > > wrote: > > > > > > Hello, Nicolo. > > > > > > I am wondering which is better Away3d or Unity? > > > > > > > On 17 Май, 12:34, Nicolo Games <[email protected]> wrote: > > > > > > > Hello, > > > > > > > > First of all, congratulations for this new realease of away, > > happy to > > > > > > > see your progress in this competitive front, I have had a little > > idea > > > > > > > for a social mmo a couple of months ago and things are moving > > faster > > > > > > > than expected and it has a name, a site and we are working on it, > > I > > > > > > > was not sure of Away 3d or Unity3d, but in the end I have decided > > for > > > > > > > the next unity 3.0, instead of away3d, reasons you can easily > > imagine > > > > > > > afte the previous discussion. I was wondering if I could post a > > link > > > > > > > of my new advert here as I'm looking for 2-3 more smartfox and > > unity > > > > > > > developers, 2 are already on board, and some who may be > > interested > > > > > > > here are using both away and unity I believe. > > > > > > > > I will not post the full advert, just want to link to gamedev, if > > > > > > > anyone maybe interested and not yet already there, wont be > > difficult. > > > > > > > We are serious about this project, otherwise I wouldn't even > > start > > > > and > > > > > > > from the comments seems it shows our approach and effectiveness, > > we > > > > > > > are looking forward to produce a promotional demo by 2011 and > > some > > > > > > > trailers to find sponsorships/investors to fund the project, > > people > > > > > > > involved and technologies used. > > > > > > > >http://www.gamedev.net/community/forums/topic.asp?topic_id=571250 > > > > > > > > Have a look, if you feel you can comment here. > > > > > > > Thanks for your time. > > > > > > > > Cheers, > > > > > > > Nicolo > > > > > > > Elives Interactivewww.elives.eu > > > > > > -- > > > > > Michael Ivanov ,Programmer > > > > > Neurotech Solutions Ltd. > > > > > Flex|Air |3D|Unity|www.neurotechresearch.com > > > > > Tel:054-4962254 > > > > > [email protected] > > > > > [email protected] > > > > -- > > > Michael Ivanov ,Programmer > > > Neurotech Solutions Ltd. > > > Flex|Air |3D|Unity|www.neurotechresearch.com > > > Tel:054-4962254 > > > [email protected] > > > [email protected] > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity|www.neurotechresearch.com > Tel:054-4962254 > [email protected] > [email protected]
