Hi,

I'm glad you're liking the book so far. Thanks for spotting this. It
seems the 3DS file that's provided in the sample package has somehow
been corrupted (or in some way made incompatible.) The mesh was never
meant to include a texture in the first place, especially not one
named "ape_normals." (without a file suffix.)

We will look into this, and amend the sample files. In the meantime,
you can get the code to work by preventing the loading of textures
completely:

_loader = new LoaderCube();
_loader.autoLoadTextures = false;


Please keep your comments coming. We appreciate them greatly!


Cheers
/R


On May 19, 8:37 am, JKaris <[email protected]> wrote:
> Hi All,
>
> I am having a problem with an example in the Away3D book.
>
> In chapter 4 there is the example named - LoadingExternalModels
>
> I get an error message on the LoaderCube:
>
> "Loading Texture Error #2035 URL not found."
>
> It is looking for ape_normals
>
> But there is no file named that in the chapter 4 assets folder.
>
> There is in chapter 5 assets, but moving this to the chapter 4
> location still gives the error.
>
> Am I doing something wrong?  Has anyone else had this problem?
>
> Has been a great read so far.
>
> Thanks,
> jkaris

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