Hi,

Thanks for the fast reply!  And thanks for confirming I was not going
crazy!  had me stumped for a while!

Will grab the new files now - cheers!

JKaris.

On May 19, 9:13 pm, richardolsson <[email protected]> wrote:
> Hello again!
>
> I've updated the model file in the assets package to fix this. You can
> get the updated package atwww.flash3dbook.comright now, and from
> friendsofed.com shortly!
>
> Cheers
> /R
>
> On May 19, 10:44 am, richardolsson <[email protected]> wrote:
>
> > Hi,
>
> > I'm glad you're liking the book so far. Thanks for spotting this. It
> > seems the 3DS file that's provided in the sample package has somehow
> > been corrupted (or in some way made incompatible.) The mesh was never
> > meant to include a texture in the first place, especially not one
> > named "ape_normals." (without a file suffix.)
>
> > We will look into this, and amend the sample files. In the meantime,
> > you can get the code to work by preventing the loading of textures
> > completely:
>
> > _loader = new LoaderCube();
> > _loader.autoLoadTextures = false;
>
> > Please keep your comments coming. We appreciate them greatly!
>
> > Cheers
> > /R
>
> > On May 19, 8:37 am, JKaris <[email protected]> wrote:
>
> > > Hi All,
>
> > > I am having a problem with an example in the Away3D book.
>
> > > In chapter 4 there is the example named - LoadingExternalModels
>
> > > I get an error message on the LoaderCube:
>
> > > "Loading Texture Error #2035 URL not found."
>
> > > It is looking for ape_normals
>
> > > But there is no file named that in the chapter 4 assets folder.
>
> > > There is in chapter 5 assets, but moving this to the chapter 4
> > > location still gives the error.
>
> > > Am I doing something wrong?  Has anyone else had this problem?
>
> > > Has been a great read so far.
>
> > > Thanks,
> > > jkaris

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